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	<channel>
		<title><![CDATA[copybase: Forum - Alle Foren]]></title>
		<link>http://copybase.org/forum/</link>
		<description><![CDATA[copybase: Forum - http://copybase.org/forum]]></description>
		<pubDate>Thu, 11 Mar 2010 15:03:53 -0500</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Death Track Resurrection (multi2)]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8112</link>
			<pubDate>Fri, 05 Mar 2010 09:43:20 -0500</pubDate>
			<dc:creator>cdk</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8112</guid>
			<description><![CDATA[Title: Death Track Resurrection<br />
Version: v1.0<br />
Developer: SkyFallen<br />
Publisher:  1C Company<br />
Language: multi2 - eng/pl<br />
MediaType: DVD5<br />
<br />
Scanning -&gt; deathtrack.exe<br />
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 18436608 (01195200h) Byte(s)<br />
[File Heuristics&#93; -&gt; Flag : 00000000000000001100000000000001 (0x0000C001)<br />
<span style="font-weight: bold;">[!&#93; Cenega ProtectDVD detected !</span><br />
[CompilerDetect&#93; -&gt; Visual C/C++<br />
- Scan Took : 0.64 Second(s)<br />
<br />
Scanning -&gt; cenega.dll<br />
File Type : 32-Bit Dll (Subsystem : Win GUI / 2), Size : 1141248 (0116A00h) Byte(s)<br />
[File Heuristics&#93; -&gt; Flag : 00000000000001001101000100000011 (0x0004D103)<br />
<span style="font-weight: bold;">[!&#93; Cenega ProtectDVD Core Module detected !<br />
[!&#93; VM Protect v1.60 - v2.03 (or newer) detected !</span><br />
[CompilerDetect&#93; -&gt; Visual C/C++<br />
- Scan Took : 0.891 Second(s)]]></description>
			<content:encoded><![CDATA[Title: Death Track Resurrection<br />
Version: v1.0<br />
Developer: SkyFallen<br />
Publisher:  1C Company<br />
Language: multi2 - eng/pl<br />
MediaType: DVD5<br />
<br />
Scanning -&gt; deathtrack.exe<br />
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 18436608 (01195200h) Byte(s)<br />
[File Heuristics] -&gt; Flag : 00000000000000001100000000000001 (0x0000C001)<br />
<span style="font-weight: bold;">[!] Cenega ProtectDVD detected !</span><br />
[CompilerDetect] -&gt; Visual C/C++<br />
- Scan Took : 0.64 Second(s)<br />
<br />
Scanning -&gt; cenega.dll<br />
File Type : 32-Bit Dll (Subsystem : Win GUI / 2), Size : 1141248 (0116A00h) Byte(s)<br />
[File Heuristics] -&gt; Flag : 00000000000001001101000100000011 (0x0004D103)<br />
<span style="font-weight: bold;">[!] Cenega ProtectDVD Core Module detected !<br />
[!] VM Protect v1.60 - v2.03 (or newer) detected !</span><br />
[CompilerDetect] -&gt; Visual C/C++<br />
- Scan Took : 0.891 Second(s)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simon the Sorcerer 5 - Who'd Even Want Contact?!]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8111</link>
			<pubDate>Tue, 23 Feb 2010 10:35:30 -0500</pubDate>
			<dc:creator>cdk</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8111</guid>
			<description><![CDATA[Title: Simon the Sorcerer 5 - Who'd Even Want Contact?!<br />
Version: v1.0<br />
Developer: The Games Company<br />
Publisher: The Games Company<br />
Language: english<br />
MediaType: DVD<br />
<br />
Scanning -&gt; D:\Simon the Sorcerer 5\bin\engine.dll<br />
File Type : 32-Bit Dll (Subsystem : Win GUI / 2), Size : 5447680 (0532000h) Byte(s)<br />
[File Heuristics&#93; -&gt; Flag : 00000000000000000000001100100011 (0x00000323)<br />
<span style="font-weight: bold;">[!&#93; Protect DiSC v9.26.0 [Build 0x163EF / 91119&#93; detected!<br />
[i&#93; pcd mode: protected demo or online validation<br />
[i&#93; cd/dvd check enabled: no<br />
[!&#93; VM Protect v1.60 - v2.03 (or newer) detected !</span><br />
[CompilerDetect&#93; -&gt; Visual C/C++<br />
- Scan Took : 0.797 Second(s)<br />
<br />
simon 5 (english) benötigt keine dvd, muss jedoch online aktiviert werden.]]></description>
			<content:encoded><![CDATA[Title: Simon the Sorcerer 5 - Who'd Even Want Contact?!<br />
Version: v1.0<br />
Developer: The Games Company<br />
Publisher: The Games Company<br />
Language: english<br />
MediaType: DVD<br />
<br />
Scanning -&gt; D:\Simon the Sorcerer 5\bin\engine.dll<br />
File Type : 32-Bit Dll (Subsystem : Win GUI / 2), Size : 5447680 (0532000h) Byte(s)<br />
[File Heuristics] -&gt; Flag : 00000000000000000000001100100011 (0x00000323)<br />
<span style="font-weight: bold;">[!] Protect DiSC v9.26.0 [Build 0x163EF / 91119] detected!<br />
[i] pcd mode: protected demo or online validation<br />
[i] cd/dvd check enabled: no<br />
[!] VM Protect v1.60 - v2.03 (or newer) detected !</span><br />
[CompilerDetect] -&gt; Visual C/C++<br />
- Scan Took : 0.797 Second(s)<br />
<br />
simon 5 (english) benötigt keine dvd, muss jedoch online aktiviert werden.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[image-files ohne Daten]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8110</link>
			<pubDate>Tue, 23 Feb 2010 08:32:59 -0500</pubDate>
			<dc:creator>LizardX</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8110</guid>
			<description><![CDATA[Hallo zusammen,<br />
<br />
hab aus einer früheren Version ( 4.0 ) noch mds/mdf files. Diese werden auch von der jetzigen Vers. (1.9.8 -7612) gefunden und angezeigt. Bei der Auflistung weisen sie auch einen entsprechenden Datenbestand auf. Versuche ich sie in das virt. Laufwerk einzubinden, erscheint die Meldung, das das file keine Daten enthält. Wie kann das sein?<br />
<br />
<br />
Grüße aus'm Saarland]]></description>
			<content:encoded><![CDATA[Hallo zusammen,<br />
<br />
hab aus einer früheren Version ( 4.0 ) noch mds/mdf files. Diese werden auch von der jetzigen Vers. (1.9.8 -7612) gefunden und angezeigt. Bei der Auflistung weisen sie auch einen entsprechenden Datenbestand auf. Versuche ich sie in das virt. Laufwerk einzubinden, erscheint die Meldung, das das file keine Daten enthält. Wie kann das sein?<br />
<br />
<br />
Grüße aus'm Saarland]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Drakensang - Am Fluss der Zeit]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8109</link>
			<pubDate>Fri, 19 Feb 2010 12:20:08 -0500</pubDate>
			<dc:creator>Thomas</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8109</guid>
			<description><![CDATA[<div class="quote_header">Kopierschutzinformationen</div><div class="quote_body">Thema: <strong><a href="/datenbank/?cbq=Drakensang - Am Fluss der Zeit">Drakensang - Am Fluss der Zeit</a></strong><br />Kopierschutz: <strong>SecuROM</strong> 7.41.0004<br />Entwickler/Publisher: <a href="http://www.radonlabs.de/" target="_blank">Radon Labs</a> / <a href="http://www.anaconda-game.de/" target="_blank">dtp/Anaconda</a><br />Medien: 1 DVD-ROM</div>
<br />
<a href="http://space.wismar-wacken.com/thomas/DPM/Drakensang%202/DRAKENSANG.mds" target="_blank">MDS-Datei</a>]]></description>
			<content:encoded><![CDATA[<div class="quote_header">Kopierschutzinformationen</div><div class="quote_body">Thema: <strong><a href="/datenbank/?cbq=Drakensang - Am Fluss der Zeit">Drakensang - Am Fluss der Zeit</a></strong><br />Kopierschutz: <strong>SecuROM</strong> 7.41.0004<br />Entwickler/Publisher: <a href="http://www.radonlabs.de/" target="_blank">Radon Labs</a> / <a href="http://www.anaconda-game.de/" target="_blank">dtp/Anaconda</a><br />Medien: 1 DVD-ROM</div>
<br />
<a href="http://space.wismar-wacken.com/thomas/DPM/Drakensang%202/DRAKENSANG.mds" target="_blank">MDS-Datei</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Silent Hunter 3 und 4 Steel-Edition, welcher Kopierschutz?]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8108</link>
			<pubDate>Sat, 13 Feb 2010 04:10:11 -0500</pubDate>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8108</guid>
			<description><![CDATA[Silent Hunter 3 und 4 gibt es nun seit wenigen Tagen in einer sogenannten Steel-Edition von der rondomedia GmbH.<br />
<br />
Weiß jemand, ob bei dieser immer noch StarForce dabei ist, oder ob<br />
diese Version ohne StarForce auskommt?<br />
<br />
Ich würde das Game nämlich gerne kaufen, aber Spiele mit StarForce kaufe ich aus Prinzip nicht, daher muß ich vorher wissen ob diese Version diesmal ohne StarForce auskommt.<br />
<br />
<br />
Die ursprüngliche Original Silent Hunter 3 Verkaufsversion kam nämlich mit StarForce und Silent Hunter 4 hatte ähnlich schlimmes Zeug.<br />
<br />
Ich möchte auch keine Zwangsaktiverung, Steambindung und ähnliches DRM.]]></description>
			<content:encoded><![CDATA[Silent Hunter 3 und 4 gibt es nun seit wenigen Tagen in einer sogenannten Steel-Edition von der rondomedia GmbH.<br />
<br />
Weiß jemand, ob bei dieser immer noch StarForce dabei ist, oder ob<br />
diese Version ohne StarForce auskommt?<br />
<br />
Ich würde das Game nämlich gerne kaufen, aber Spiele mit StarForce kaufe ich aus Prinzip nicht, daher muß ich vorher wissen ob diese Version diesmal ohne StarForce auskommt.<br />
<br />
<br />
Die ursprüngliche Original Silent Hunter 3 Verkaufsversion kam nämlich mit StarForce und Silent Hunter 4 hatte ähnlich schlimmes Zeug.<br />
<br />
Ich möchte auch keine Zwangsaktiverung, Steambindung und ähnliches DRM.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Alcohol 120% fragen]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8107</link>
			<pubDate>Fri, 05 Feb 2010 06:13:21 -0500</pubDate>
			<dc:creator>copy|fan</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8107</guid>
			<description><![CDATA[Hi,<br />
sollte man bei Alcohol immer RMPS zum Image anlegen aktiviert haben?<br />
<br />
Wenn man mit einem Profil vom Alcohol ein Image erstellt, muss mann dann die Brenngeschwindigkeit manuell einstellen oder wird die Optimale Brenngeschwindigkeit im Image gespeichert und benutzt?]]></description>
			<content:encoded><![CDATA[Hi,<br />
sollte man bei Alcohol immer RMPS zum Image anlegen aktiviert haben?<br />
<br />
Wenn man mit einem Profil vom Alcohol ein Image erstellt, muss mann dann die Brenngeschwindigkeit manuell einstellen oder wird die Optimale Brenngeschwindigkeit im Image gespeichert und benutzt?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sicherheitskopie erstellen]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8106</link>
			<pubDate>Fri, 05 Feb 2010 06:03:20 -0500</pubDate>
			<dc:creator>copy|fan</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8106</guid>
			<description><![CDATA[Hi,<br />
ich habe NFS: Porsche und THPS 2 Original und möchte die CDs schonen und eine Sicherheitskopie anfertigen.<br />
<br />
Kopierschutz haben beide mein ich SafeDisc, weiß aber nicht welche Version genau.<br />
<br />
Ist es möglich so eine Kopie herzustellen sodass mann mit der Spielen kann?<br />
Wenn ja wie, mit Alcohol 120%?<br />
<br />
Möchte keine Cracks etc. benutzen.<br />
<br />
<br />
PS: Wird eig. noch ein Programm zum auslesen des Kopierschutzes entwickelt/aktuell gehalten?<br />
<br />
<br />
Ich hoffe ich verstoße mit dieser Frage nicht gegen die Foren Regeln, wenn ja bitte löschen.<br />
<br />
<br />
MFG<br />
Copy|fan]]></description>
			<content:encoded><![CDATA[Hi,<br />
ich habe NFS: Porsche und THPS 2 Original und möchte die CDs schonen und eine Sicherheitskopie anfertigen.<br />
<br />
Kopierschutz haben beide mein ich SafeDisc, weiß aber nicht welche Version genau.<br />
<br />
Ist es möglich so eine Kopie herzustellen sodass mann mit der Spielen kann?<br />
Wenn ja wie, mit Alcohol 120%?<br />
<br />
Möchte keine Cracks etc. benutzen.<br />
<br />
<br />
PS: Wird eig. noch ein Programm zum auslesen des Kopierschutzes entwickelt/aktuell gehalten?<br />
<br />
<br />
Ich hoffe ich verstoße mit dieser Frage nicht gegen die Foren Regeln, wenn ja bitte löschen.<br />
<br />
<br />
MFG<br />
Copy|fan]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Alcohol 120% 2.0.0.1331 out now !!!]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8105</link>
			<pubDate>Thu, 04 Feb 2010 06:37:58 -0500</pubDate>
			<dc:creator>Team Havoc</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8105</guid>
			<description><![CDATA[<a href="http://www.free-downloads.net/programs/Alcohol_120_?__utma=1.1537678093.1262640094.1265271852.1265282859.16&amp;__utmb=1.9.10.1265282859&amp;__utmc=1&amp;__utmx=-&amp;__utmz=1.1265271852.15.4.utmcsr=copybase.org|utmccn=(referral)|utmcmd=referral|utmcct=/forum/showthread.php&amp;__utmv=-&amp;__utmk=79378836" target="_blank">http://www.free-downloads.net/programs/A...k=79378836</a><br />
<br />
:-))))))))))))))<br />
<br />
Changelog:<br />
NEW User Interface with Full Unicode Support<br />
NEW Folder Management<br />
NEW Enhanced Reading Writing Engines<br />
NEW Audio Converter Plugin for MP3 Conversion<br />
NEW Alcohol iSCSI sharing Centre<br />
NEW Built in Protection Scanner]]></description>
			<content:encoded><![CDATA[<a href="http://www.free-downloads.net/programs/Alcohol_120_?__utma=1.1537678093.1262640094.1265271852.1265282859.16&amp;__utmb=1.9.10.1265282859&amp;__utmc=1&amp;__utmx=-&amp;__utmz=1.1265271852.15.4.utmcsr=copybase.org|utmccn=(referral)|utmcmd=referral|utmcct=/forum/showthread.php&amp;__utmv=-&amp;__utmk=79378836" target="_blank">http://www.free-downloads.net/programs/A...k=79378836</a><br />
<br />
:-))))))))))))))<br />
<br />
Changelog:<br />
NEW User Interface with Full Unicode Support<br />
NEW Folder Management<br />
NEW Enhanced Reading Writing Engines<br />
NEW Audio Converter Plugin for MP3 Conversion<br />
NEW Alcohol iSCSI sharing Centre<br />
NEW Built in Protection Scanner]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Alcohol 120% v2 wird in den nächsten Tagen veröffentlicht !!!]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8104</link>
			<pubDate>Wed, 03 Feb 2010 12:04:06 -0500</pubDate>
			<dc:creator>Team Havoc</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8104</guid>
			<description><![CDATA[Alcohol 120% version 2 to be released within next few days.<br />
<br />
At Alcohol-Soft we have always improved our Software products with each new Version, shortly we will be releasing Version 2 which will take Alcohol-Soft products in to the next decade.<br />
<br />
If you have purchased a lifetime license, or purchased a 1 year license within the past 12 months this version will be available to you for free as usual.<br />
<br />
Alcohol 120% price increases<br />
With the release of version 2 comes our new price structure.<br />
Next week, lifetime licenses will increase back to the price of 59 Euros (excluding VAT @ 19% if you are within Europe) and<br />
1 year free updates will be 39 Euros (excluding VAT @ 19% if you are within Europe)<br />
<br />
New web site design launched<br />
With the release of version 2comes the new web site design, this can be viewed next week after the release of version 2.<br />
We are looking for customer testimonials to add to our web site, so if you are happy with Alcohol Software please send your testimonial to us for inclusion.<br />
<br />
Audio Converter Plug-in for Alcohol Software<br />
We have been busy working on a new plug in for Alcohol Software that will allow you to convert your audio into different formats.<br />
More information about this will be released in our next news letter, so please stay subscribed.<br />
<br />
check <a href="http://www.alcohol-soft.com" target="_blank">http://www.alcohol-soft.com</a>]]></description>
			<content:encoded><![CDATA[Alcohol 120% version 2 to be released within next few days.<br />
<br />
At Alcohol-Soft we have always improved our Software products with each new Version, shortly we will be releasing Version 2 which will take Alcohol-Soft products in to the next decade.<br />
<br />
If you have purchased a lifetime license, or purchased a 1 year license within the past 12 months this version will be available to you for free as usual.<br />
<br />
Alcohol 120% price increases<br />
With the release of version 2 comes our new price structure.<br />
Next week, lifetime licenses will increase back to the price of 59 Euros (excluding VAT @ 19% if you are within Europe) and<br />
1 year free updates will be 39 Euros (excluding VAT @ 19% if you are within Europe)<br />
<br />
New web site design launched<br />
With the release of version 2comes the new web site design, this can be viewed next week after the release of version 2.<br />
We are looking for customer testimonials to add to our web site, so if you are happy with Alcohol Software please send your testimonial to us for inclusion.<br />
<br />
Audio Converter Plug-in for Alcohol Software<br />
We have been busy working on a new plug in for Alcohol Software that will allow you to convert your audio into different formats.<br />
More information about this will be released in our next news letter, so please stay subscribed.<br />
<br />
check <a href="http://www.alcohol-soft.com" target="_blank">http://www.alcohol-soft.com</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[alcohol 7]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8103</link>
			<pubDate>Sat, 30 Jan 2010 15:47:27 -0500</pubDate>
			<dc:creator>dexi</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8103</guid>
			<description><![CDATA[hi leute<br />
ich habe mir alcohol in der neuen version 7 geholt.<br />
nun kann ich irgendwie weder dpm messungen machen weder rmps einschalten.<br />
in den profil einstellungen von lesen der cds ist nur normal cd, video cd, video cd mit fehlerhaften sektoren und audio cd vorhanden sonst fehlt alles (gut PS und PS2 ist auch noch da aber nicht der rede wert)<br />
weis jemand rat oder wieso das so ist =(<br />
bin am verzweifeln...]]></description>
			<content:encoded><![CDATA[hi leute<br />
ich habe mir alcohol in der neuen version 7 geholt.<br />
nun kann ich irgendwie weder dpm messungen machen weder rmps einschalten.<br />
in den profil einstellungen von lesen der cds ist nur normal cd, video cd, video cd mit fehlerhaften sektoren und audio cd vorhanden sonst fehlt alles (gut PS und PS2 ist auch noch da aber nicht der rede wert)<br />
weis jemand rat oder wieso das so ist =(<br />
bin am verzweifeln...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dark Void]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8102</link>
			<pubDate>Wed, 27 Jan 2010 13:10:32 -0500</pubDate>
			<dc:creator>Thomas</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8102</guid>
			<description><![CDATA[<div class="quote_header">Kopierschutzinformationen</div><div class="quote_body">Thema: <strong><a href="/datenbank/?cbq=Dark Void">Dark Void</a></strong><br />Kopierschutz: <strong>SecuROM</strong> 7.41.0004<br />Entwickler/Publisher: <a href="http://www.capcom-europe.com/" target="_blank">Capcom</a> / <a href="http://www.airtightgames.com/" target="_blank">Airtight Games</a><br />Medien: 1 DL DVD-ROM</div>
<br />
<a href="http://space.wismar-wacken.com/thomas/DPM/Dark%20Void/DarkVoid-PC_EU.mds" target="_blank">MDS-Datei</a>]]></description>
			<content:encoded><![CDATA[<div class="quote_header">Kopierschutzinformationen</div><div class="quote_body">Thema: <strong><a href="/datenbank/?cbq=Dark Void">Dark Void</a></strong><br />Kopierschutz: <strong>SecuROM</strong> 7.41.0004<br />Entwickler/Publisher: <a href="http://www.capcom-europe.com/" target="_blank">Capcom</a> / <a href="http://www.airtightgames.com/" target="_blank">Airtight Games</a><br />Medien: 1 DL DVD-ROM</div>
<br />
<a href="http://space.wismar-wacken.com/thomas/DPM/Dark%20Void/DarkVoid-PC_EU.mds" target="_blank">MDS-Datei</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Suche Gta Vice City .mds Datei]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8101</link>
			<pubDate>Tue, 12 Jan 2010 07:37:57 -0500</pubDate>
			<dc:creator>Masch11</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8101</guid>
			<description><![CDATA[Hey, <br />
<br />
ich suche die .mds datei für mein Spiel Gta Vice City<br />
<br />
MfG Masch11]]></description>
			<content:encoded><![CDATA[Hey, <br />
<br />
ich suche die .mds datei für mein Spiel Gta Vice City<br />
<br />
MfG Masch11]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Gta Vice City kopieren]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8100</link>
			<pubDate>Sat, 09 Jan 2010 07:17:04 -0500</pubDate>
			<dc:creator>Masch11</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8100</guid>
			<description><![CDATA[Hey ich würde gerne Gta Vice City als Image auf meiner Platte haben.<br />
<br />
Welche programme soll ich dazu nehmen?<br />
<br />
hätte gerne eine Schritt-für-Schritt Anleitung für einen Newbie.<br />
<br />
MfG Masch11]]></description>
			<content:encoded><![CDATA[Hey ich würde gerne Gta Vice City als Image auf meiner Platte haben.<br />
<br />
Welche programme soll ich dazu nehmen?<br />
<br />
hätte gerne eine Schritt-für-Schritt Anleitung für einen Newbie.<br />
<br />
MfG Masch11]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Was für ein Gehäuse?]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8099</link>
			<pubDate>Mon, 04 Jan 2010 15:18:57 -0500</pubDate>
			<dc:creator>Xelo</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8099</guid>
			<description><![CDATA[Hallo,<br />
<br />
hab mal eine Frage: Wollte mir ein neues Gehäuse kaufen bei Alternate,<br />
allerdings haben die nur noch Gehäuse die mit E-ATX Mainboards kompatibel sind. Würde es auch mit einem ATX-Mainboard kompatibel sein?<br />
<br />
Warte auf Antwort.<br />
<br />
MfG<br />
<br />
Havoc]]></description>
			<content:encoded><![CDATA[Hallo,<br />
<br />
hab mal eine Frage: Wollte mir ein neues Gehäuse kaufen bei Alternate,<br />
allerdings haben die nur noch Gehäuse die mit E-ATX Mainboards kompatibel sind. Würde es auch mit einem ATX-Mainboard kompatibel sein?<br />
<br />
Warte auf Antwort.<br />
<br />
MfG<br />
<br />
Havoc]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Virtual CD 10 und ProtectDisc?]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8098</link>
			<pubDate>Thu, 31 Dec 2009 07:22:59 -0500</pubDate>
			<dc:creator>BurnerHEAD</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8098</guid>
			<description><![CDATA[hallo!<br />
<br />
Ich bin seit kurzem Besitzer von Virtual CD 10 und wollte mal fragen ob jemand schon Erfahrungen hat, ob damit ProtectDisc 7 oder 8 funktioniert?<br />
<br />
Vielen Dank!<br />
BurnerHEAD]]></description>
			<content:encoded><![CDATA[hallo!<br />
<br />
Ich bin seit kurzem Besitzer von Virtual CD 10 und wollte mal fragen ob jemand schon Erfahrungen hat, ob damit ProtectDisc 7 oder 8 funktioniert?<br />
<br />
Vielen Dank!<br />
BurnerHEAD]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ProtectionID v6.3.5]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8097</link>
			<pubDate>Fri, 25 Dec 2009 10:42:04 -0500</pubDate>
			<dc:creator>cdk</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8097</guid>
			<description><![CDATA[hello folks!<br />
<br />
We are proud to present you the next and most up2date version of protection id.<br />
it was about time to bring this to the public, as the last version was released back in march.<br />
<br />
During development of this version we ported it over to MASM v10,<br />
using the latest compiler &amp; linker available at the moment.<br />
<br />
This version of pid features highly optimized scanning routines, resulting in very fast detections.<br />
i.e. a 2 GB setup.exe in processed in less then 1 second (smart mode kicks in).<br />
<br />
We tweaked nearly all scans to benefit from our new procs.<br />
<br />
<br />
<span style="text-decoration: underline;">core additions / changes</span><br />
<br />
- new: compiled using masm v10 compiler &amp; linker<br />
- new: added in new and optimized scanning routines<br />
- new: protection id is now able to scan inside msi files<br />
- new: clean temp tool (Extensions -&gt; Clean Temp)<br />
- new: added in our own fast internal zlib decompresion routines<br />
- new: compiler detector updated to detect:<br />
       - more Visual C++<br />
       - appended flash files<br />
       - Power Basic<br />
       - Watcom C/C++<br />
       - MinGW<br />
       - GoASM<br />
<br />
- update: reporting part on file type, now reports bitness &amp; file subsystem<br />
- update: added in recovery system - if a crash happens when scanning a file/cd/dvd and the crash is in the scanning thread,<br />
                the seh system will 'recover' the crash, skipping all other scan modules and simply clean things up.<br />
                So a crash when scanning does NOT take protection id down (the crash is reported to the log)<br />
- update: windows error code resolver dialog got a face lift and some added functionality<br />
- update: initial modification to report cpu usage on ALL available cores<br />
- update: shortcuts are now not made if pid is run from a removable drive<br />
- update: added in reporting for uac setting in vista or higher<br />
- update: scan size threshold increased to 50mb<br />
- update: added in the nfo association configuration<br />
- update: compiler detection enabled by default now<br />
- update: adjusted the way the systray worked<br />
                - double left click on the pid icon will cause the pid window to be shown / hidden<br />
                - right click on the pid icon will cause the right click systray context menu to appear<br />
<br />
- bugfix: cab file handler bug fixed<br />
- bugfix: scan file on cd/dvd did not work<br />
- bugfix: fix for shortcuts getting fucked<br />
- bugfix: fixed bug in the seh system, which lead to a crash<br />
- bugfix: file queue stuff (pause, remove, clear all) fully operational again<br />
- bugfix: logic fix, checking section count could technically be wrong if exe was x64<br />
- bugfix: selecting scan folder 2x resulted in it messing up<br />
- bugfix: minor adjustment to avoid closing an invalid handle<br />
- bugfix: fixed output bug on small files<br />
- bugfix: fixed a possible win9x issue<br />
- bugfix: minor gui fixes<br />
<br />
<br />
<span style="text-decoration: underline;">detection additions / changes</span><br />
 <br />
- new: check_activemark.asm - added exact version detection &amp; more detailed output for v4, v5 &amp; v6 of ActiveMark<br />
- new: check_byteshield.asm - ByteShield detection got heavily updated, now it contains a lot extra more info<br />
- new: check_ea_custom.asm - added in detection for EA Custom Protection (used in The Sims 3)<br />
- new: check_gameguard.asm - GameGuard Launcher Module &amp; it's version got reported<br />
- new: check_hackshield.asm - AhnLab HackShield detection added<br />
- new: check_impulse.asm - Impulse DRM (+ core module) detection added<br />
- new: check_protectdisc.asm - added in new versions: v9.11.0, v9.20.0, v9.25.0 &amp; latest v9.26.0<br />
- new: check_protectdisc.asm - added in detection of how many trial days a Protect Disc exe is allowed to run<br />
- new: check_safedisc.asm - updated to detect clcd32.dll, dplayerx.dll, drvmgt.dll from old safedisc 1 games<br />
- new: check_secureebook.asm - added in Secure eBook Wrapper detection<br />
- new: check_securom.asm - added SecuROM DFA v1 and v2 detection<br />
- new: check_securom.asm - added SecuROM 7 dfa.dll detection<br />
- new: check_securom.asm - added detection for SecuROM 5 and 4 (or lower) dll modules (cms*.dll sintf*.dll)<br />
- new: check_solidshield.asm - added in Tages Setup version detection in solidshield core.dll (if found)<br />
- new: check_solidshield.asm - SolidShield wrapped dlls will be detected now<br />
- new: check_starforce.asm - added in detection of StarForceFileSystem containers (SFFS)<br />
- new: check_steam.asm - added in detection of the Steam Client API Module &amp; report Steam api usage in exe<br />
- new: check_themida.asm - updated to show watermarking on some versions<br />
- new: check_playfirst.asm - added in detection of the Playfirst Game Library<br />
- new: check_playrixwrapper.asm - added Playrix Game Wrapper detection<br />
- new: check_reflexivearcade.asm - added in detection of build 177 &amp; build 178 of the ReflexiveArcade Wrapper<br />
- new: check_robingameswrapper.asm - added in Robin Games Wrapper detection<br />
- new: check_spintop.asm - added SpinTop DRM Module detection<br />
- new: check_mfortress.asm - added MegaFortress detection<br />
- new: check_upx.asm - added in more informative upx info<br />
<br />
- new: check_aase.asm - added Aase detection<br />
- new: check_adnexeprotector.asm - added ADN Exe Protector v0.5 detection<br />
- new: check_aliencryptor.asm - added Alien Cryptor v1.0 detection<br />
- new: check_armadillo.asm - added Armadillo v6.40 and v6.60 - v7.00 (or newer) detection<br />
- new: check_aspack.asm - added ASPack v2.2 detection<br />
- new: check_asprotect.asm - added ASProtect v1.4 build 04.01 Beta detection<br />
- new: check_aurastompercrypter.asm - added AuraStomper Crypter detection<br />
- new: check_babelobfuscator.asm - Babel .Net Obfuscator detection added<br />
- new: check_blindspot.asm - BlindSpot File Binder v1.0 detection added<br />
- new: check_deepseaobfuscator.asm - added in DeepSea .Net Obfuscator detection<br />
- new: check_dotfixniceprotect.asm - added version detection for v1.0 - v2.x, v2.8 - v2.9, v3.0 - v3.6<br />
- new: check_dotnetreactor.asm - added in detection of dotNET Reactor v4.0 (or newer)<br />
- new: check_dsrfileprotector.asm - added dSR File Protector detection<br />
- new: check_eprot.asm - added !EProt detection<br />
- new: check_epprotector.asm - added EP Protector v0.1 detection<br />
- new: check_fishnet.asm - added Fish.NET packer detection<br />
- new: check_flyskysoftware.asm - added Fly Sky Software Custom Protector detection<br />
- new: check_hackhoundbinder.asm - added in Hack Hound File Binder detection<br />
- new: check_ionworxidentifier.asm - added Ionworx Identifier SDK Module detection<br />
- new: check_leetcryptor.asm - added LeetCryptor v1 detection<br />
- new: check_moleboxultra.asm - added in MoleBox Ultra v4.x detection<br />
- new: check_pcguard.asm - added detection of latest PC-Guard v5.04<br />
- new: check_alloy.asm - added PGWARE Alloy [generic&#93; detection<br />
- new: check_rdgpolypack.asm - added RDG PolyPack v1.1 detection<br />
- new: check_simbioz.asm - added in SimbiOZ v2.1 detection<br />
- new: check_skycrypt.asm - added in Sky Crypt v2.0 detection<br />
- new: check_stultrapack2.asm - added ST Ultra Pack 2 v0.6s detection<br />
- new: check_themisbinder.asm - added in Themis Binder v0.2 detection<br />
- new: check_upack.asm - added detection of more detailed versions<br />
- new: check_vprotect.asm - added VProtect detection<br />
- new: check_zipworx.asm - added ZipWorx detection<br />
<br />
- new: license_bentleyieg.asm - added Bentley IEG License Service detection<br />
- new: license_crypkeysdk.asm - added CrypKey v7.0 (or newer) detection<br />
- new: license_crypkeysdk.asm - added detection of the CrypKey License Service Installer<br />
- new: license_desawarelicensing.asm - added Desaware Licensing System for .NET Module detection<br />
- new: license_elicense.asm - now detecting on a dll it didn't see before<br />
- new: license_interlok.asm - updated to detect PACE InterLok System File<br />
- new: license_reprise.asm - added Reprise License Manager detection<br />
- new: license_sentinelrms.asm - added SafeNet Sentinel RMS v8.x detection<br />
<br />
- new: dongle_hasp.asm - NetHASP Network Dongles are detected<br />
- new: dongle_hasp.asm - added in detection of the Aladdin HASP SRM Run-time Environment Installer<br />
- new: dongle_ilok.asm - added in iLok USB Hardware Dongle detection<br />
- new: dongle_matrix.asm - added Matrix Dongle detection<br />
- new. dongle_microdog.asm - added SafeNet MicroDog Driver installer detection<br />
- new: dongle_sentinel.asm - added in detection of Rainbow NetSENTiNEL SUPER PRO Dongle<br />
- new: dongle_syncrosoft.asm - added in SyncroSoft USB Dongle detection<br />
<br />
- new: installer_advancedinstaller.asm - added Advanced Installer detection<br />
- new: installer_autoplay_media_studio.asm - added Indigorose - AutoPlay Media Studio<br />
- new: installer_bitrock.asm - added BitRock InstallBuilder Module detection<br />
- new: installer_fenomen.asm - added Fenomen Downloader detection<br />
- new: installer_gamehouse.asm - added GameHouse Installer detection<br />
- new: installer_setupfactory.asm - added detection of Setup Factory v8.x modules<br />
- new: installer_uharcsfx.asm - added UHARC SFX Archive detection<br />
<br />
- improved: check_3plock.asm - added in another generic check<br />
- improved: check_enigmaprotector - now detects on an Enigma version it didn't 'see' before<br />
- improved: check_hexalock.asm - optimized HexaLock detection<br />
- improved: check_laserlok.asm - optimized Laserlok scanning speed<br />
- improved: check_protectdisc.asm - tweaked output<br />
- improved: check_safedisc.asm - optimized Safedisc v1 scanning speed<br />
- improved: check_smarte.asm - added in two new checks<br />
- improved: check_starforce.asm - improved scanning speed<br />
- improved: check_steam.asm - updated detection on another steam variant on assassins creed and r6 vegas<br />
- improved: check_tages.asm - improved detection of the Tages protection driver<br />
- improved: check_vob.asm - added one more generic check<br />
- improved: check_execryptor2.asm - code tweaked to reduce false positives<br />
<br />
- improved: check_alawar.asm - scanning speed optimizations<br />
- improved: check_elefunwrapper.asm - scanning speed optimizations &amp; reports offset / size of virgin executable<br />
- improved: check_popcapdrm.asm - scanning speed optimizations<br />
- improved: check_reflexivearcade.asm - optimized ReflexiveArcade Wrapper detection<br />
<br />
- improved: check_abccryptor.asm - added in a new check<br />
- improved: check_armprotector.asm - added in one more generic check<br />
- improved: check_asdpack.asm - scanning speed optimizations<br />
- improved: check_aspack.asm - scanning speed improvements<br />
- improved: check_asprotect.asm - tweaked version output<br />
- improved: check_atreprotector.asm - added in another generic check<br />
- improved: check_bambam.asm - added in two more checks to tighten detection<br />
- improved: check_beria.asm - improved Beria detection<br />
- improved: check_dalcrypt.asm - added in two new checks<br />
- improved: check_dotfuscator.asm - optimized scanning speed<br />
- improved: check_dotnetprotector.asm - optimized scanning speed<br />
- improved: check_enigmaprotector.asm - added in another generic check<br />
- improved: check_epprotector.asm - code adjusted, made faster<br />
- improved: check_exestealth.asm - optimized scanning speed<br />
- improved: check_ezip.asm - scanning speed optimizations<br />
- improved: check_exestealth.asm - improved scanning speed<br />
- improved: check_gieprotector.asm - optimised the signature scan<br />
- improved: check_kkrunchy.asm - added in detections for old kkrunchy (2003)<br />
- improved: check_mew5.asm - Mew 5 EXE Coder v0.1 detection tweaked<br />
- improved: check_mpress.asm - mpress for dot.net - tweaked detection<br />
- improved: check_mslrh.asm - added in two more generic checks<br />
- improved: check_mucruncher.asm - rewritten MuCruncher detection<br />
- improved: check_mz0ope.asm - added in another check<br />
- improved: check_nidhogg.asm - optimized Nidhogg scanning speed<br />
- improved: check_packitbitch.asm - added in two new checks<br />
- improved: check_polyene.asm - added in more generic checks for PolyEne<br />
- improved: check_punisher.asm - added in three new checks<br />
- improved: check_sevlock.asm - tweaked sevLock detection<br />
- improved: check_simplepack.asm - now detects all the simplepack exe's it didn't detect before<br />
- improved: check_softsentry.asm - added in more checks + optimized scanning speed<br />
- improved: check_spicesnet.asm - added in another check<br />
- improved: check_telock.asm - improved TeLock v1.0 detection<br />
- improved: check_upack.asm - added more detailed version checks, tweaked some detections<br />
- improved: check_upx.asm - fixed possible wrong detection<br />
- improved: check_vbowatch.asm - updated with a better signature<br />
- improved: check_visualprotect.asm - added in one more check<br />
- improved: check_vmprotect.asm - now it detects on a dll it didn't 'see' before<br />
- improved: check_wildtangent.asm - scanning speed optimizations<br />
- improved: check_wlcrypt.asm - optimized WL-Crypt detection<br />
- improved: check_xprotector.asm - added in two heuristic checks<br />
- improved: check_yzpack.asm - tweaked<br />
<br />
- improved: dongle_hasphlenvelope.asm - now detects on wrapped sys files too<br />
- improved: dongle_keylok2.asm - improved Key-Lok II Dongle scan speed<br />
- improved: dongle_marx.asm - added in another check<br />
- improved: dongle_sentinel.asm - detects Sentinel on x64 executables<br />
- improved: dongle_wibu.asm - added in another check<br />
<br />
- improved: minor tweaks for all license detections<br />
- improved: license_crypkeyinstant.asm - improved scanning speed in files wrapped with CrypKey Instant<br />
- improved: license_crypkeysdk.asm - updated / tweaked CrypKey detection<br />
- improved: license_elicense.asm - improved eLicense scanning speed<br />
- improved: license_haspsl.asm - speed up HASP SL Licensing System scans<br />
- improved: license_interlok.asm - scan speed improvements + added in detection for another 'variant' of InterLok<br />
- improved: license_ntitles.asm - scanning speed improvements<br />
<br />
- improved: installer_akinstaller.asm - scanning speed optimizations<br />
- improved: installer_clickteam.asm - improved generic detection<br />
- improved: installer_createinstall.asm - scanning speed optimizations<br />
- improved: installer_gkwaresfx.asm - improved generic detection<br />
- improved: installer_patchwise.asm - now detects a module it did not 'see' before<br />
- improved: installer_rarsfx.asm - updated to handle new winrar sfx<br />
<br />
- bugfix: check_starforce.asm - fixed possible crashbug<br />
- bugfix: check_dotnetguard.asm - fixed non register preservation<br />
- bugfix: check_vmprotect.asm - fixed generic detection<br />
- bugfix: check_forgot.asm - fixed non detection<br />
- bugfix: check_quickpacknt.asm - fixed non-detection bug<br />
- bugfix: check_shrinkwrap.asm - fixed non-detection bug<br />
- bugfix: check_upx.asm - fixed a possible wrong detection<br />
<br />
<br />
<span style="text-decoration: underline;">CD/DVD/Image file/sector scan</span><br />
<br />
- added in SecuROM v7.40 (or newer) detection via sector scan<br />
- some more updates on the iso making code, and the cddvd_api core<br />
- tweaking the cd/dvd dialog portion, now detects and reports errors better, along with better sector calculations<br />
   (will now abort if it detects a css encrypted sector when making an iso)]]></description>
			<content:encoded><![CDATA[hello folks!<br />
<br />
We are proud to present you the next and most up2date version of protection id.<br />
it was about time to bring this to the public, as the last version was released back in march.<br />
<br />
During development of this version we ported it over to MASM v10,<br />
using the latest compiler &amp; linker available at the moment.<br />
<br />
This version of pid features highly optimized scanning routines, resulting in very fast detections.<br />
i.e. a 2 GB setup.exe in processed in less then 1 second (smart mode kicks in).<br />
<br />
We tweaked nearly all scans to benefit from our new procs.<br />
<br />
<br />
<span style="text-decoration: underline;">core additions / changes</span><br />
<br />
- new: compiled using masm v10 compiler &amp; linker<br />
- new: added in new and optimized scanning routines<br />
- new: protection id is now able to scan inside msi files<br />
- new: clean temp tool (Extensions -&gt; Clean Temp)<br />
- new: added in our own fast internal zlib decompresion routines<br />
- new: compiler detector updated to detect:<br />
       - more Visual C++<br />
       - appended flash files<br />
       - Power Basic<br />
       - Watcom C/C++<br />
       - MinGW<br />
       - GoASM<br />
<br />
- update: reporting part on file type, now reports bitness &amp; file subsystem<br />
- update: added in recovery system - if a crash happens when scanning a file/cd/dvd and the crash is in the scanning thread,<br />
                the seh system will 'recover' the crash, skipping all other scan modules and simply clean things up.<br />
                So a crash when scanning does NOT take protection id down (the crash is reported to the log)<br />
- update: windows error code resolver dialog got a face lift and some added functionality<br />
- update: initial modification to report cpu usage on ALL available cores<br />
- update: shortcuts are now not made if pid is run from a removable drive<br />
- update: added in reporting for uac setting in vista or higher<br />
- update: scan size threshold increased to 50mb<br />
- update: added in the nfo association configuration<br />
- update: compiler detection enabled by default now<br />
- update: adjusted the way the systray worked<br />
                - double left click on the pid icon will cause the pid window to be shown / hidden<br />
                - right click on the pid icon will cause the right click systray context menu to appear<br />
<br />
- bugfix: cab file handler bug fixed<br />
- bugfix: scan file on cd/dvd did not work<br />
- bugfix: fix for shortcuts getting fucked<br />
- bugfix: fixed bug in the seh system, which lead to a crash<br />
- bugfix: file queue stuff (pause, remove, clear all) fully operational again<br />
- bugfix: logic fix, checking section count could technically be wrong if exe was x64<br />
- bugfix: selecting scan folder 2x resulted in it messing up<br />
- bugfix: minor adjustment to avoid closing an invalid handle<br />
- bugfix: fixed output bug on small files<br />
- bugfix: fixed a possible win9x issue<br />
- bugfix: minor gui fixes<br />
<br />
<br />
<span style="text-decoration: underline;">detection additions / changes</span><br />
 <br />
- new: check_activemark.asm - added exact version detection &amp; more detailed output for v4, v5 &amp; v6 of ActiveMark<br />
- new: check_byteshield.asm - ByteShield detection got heavily updated, now it contains a lot extra more info<br />
- new: check_ea_custom.asm - added in detection for EA Custom Protection (used in The Sims 3)<br />
- new: check_gameguard.asm - GameGuard Launcher Module &amp; it's version got reported<br />
- new: check_hackshield.asm - AhnLab HackShield detection added<br />
- new: check_impulse.asm - Impulse DRM (+ core module) detection added<br />
- new: check_protectdisc.asm - added in new versions: v9.11.0, v9.20.0, v9.25.0 &amp; latest v9.26.0<br />
- new: check_protectdisc.asm - added in detection of how many trial days a Protect Disc exe is allowed to run<br />
- new: check_safedisc.asm - updated to detect clcd32.dll, dplayerx.dll, drvmgt.dll from old safedisc 1 games<br />
- new: check_secureebook.asm - added in Secure eBook Wrapper detection<br />
- new: check_securom.asm - added SecuROM DFA v1 and v2 detection<br />
- new: check_securom.asm - added SecuROM 7 dfa.dll detection<br />
- new: check_securom.asm - added detection for SecuROM 5 and 4 (or lower) dll modules (cms*.dll sintf*.dll)<br />
- new: check_solidshield.asm - added in Tages Setup version detection in solidshield core.dll (if found)<br />
- new: check_solidshield.asm - SolidShield wrapped dlls will be detected now<br />
- new: check_starforce.asm - added in detection of StarForceFileSystem containers (SFFS)<br />
- new: check_steam.asm - added in detection of the Steam Client API Module &amp; report Steam api usage in exe<br />
- new: check_themida.asm - updated to show watermarking on some versions<br />
- new: check_playfirst.asm - added in detection of the Playfirst Game Library<br />
- new: check_playrixwrapper.asm - added Playrix Game Wrapper detection<br />
- new: check_reflexivearcade.asm - added in detection of build 177 &amp; build 178 of the ReflexiveArcade Wrapper<br />
- new: check_robingameswrapper.asm - added in Robin Games Wrapper detection<br />
- new: check_spintop.asm - added SpinTop DRM Module detection<br />
- new: check_mfortress.asm - added MegaFortress detection<br />
- new: check_upx.asm - added in more informative upx info<br />
<br />
- new: check_aase.asm - added Aase detection<br />
- new: check_adnexeprotector.asm - added ADN Exe Protector v0.5 detection<br />
- new: check_aliencryptor.asm - added Alien Cryptor v1.0 detection<br />
- new: check_armadillo.asm - added Armadillo v6.40 and v6.60 - v7.00 (or newer) detection<br />
- new: check_aspack.asm - added ASPack v2.2 detection<br />
- new: check_asprotect.asm - added ASProtect v1.4 build 04.01 Beta detection<br />
- new: check_aurastompercrypter.asm - added AuraStomper Crypter detection<br />
- new: check_babelobfuscator.asm - Babel .Net Obfuscator detection added<br />
- new: check_blindspot.asm - BlindSpot File Binder v1.0 detection added<br />
- new: check_deepseaobfuscator.asm - added in DeepSea .Net Obfuscator detection<br />
- new: check_dotfixniceprotect.asm - added version detection for v1.0 - v2.x, v2.8 - v2.9, v3.0 - v3.6<br />
- new: check_dotnetreactor.asm - added in detection of dotNET Reactor v4.0 (or newer)<br />
- new: check_dsrfileprotector.asm - added dSR File Protector detection<br />
- new: check_eprot.asm - added !EProt detection<br />
- new: check_epprotector.asm - added EP Protector v0.1 detection<br />
- new: check_fishnet.asm - added Fish.NET packer detection<br />
- new: check_flyskysoftware.asm - added Fly Sky Software Custom Protector detection<br />
- new: check_hackhoundbinder.asm - added in Hack Hound File Binder detection<br />
- new: check_ionworxidentifier.asm - added Ionworx Identifier SDK Module detection<br />
- new: check_leetcryptor.asm - added LeetCryptor v1 detection<br />
- new: check_moleboxultra.asm - added in MoleBox Ultra v4.x detection<br />
- new: check_pcguard.asm - added detection of latest PC-Guard v5.04<br />
- new: check_alloy.asm - added PGWARE Alloy [generic] detection<br />
- new: check_rdgpolypack.asm - added RDG PolyPack v1.1 detection<br />
- new: check_simbioz.asm - added in SimbiOZ v2.1 detection<br />
- new: check_skycrypt.asm - added in Sky Crypt v2.0 detection<br />
- new: check_stultrapack2.asm - added ST Ultra Pack 2 v0.6s detection<br />
- new: check_themisbinder.asm - added in Themis Binder v0.2 detection<br />
- new: check_upack.asm - added detection of more detailed versions<br />
- new: check_vprotect.asm - added VProtect detection<br />
- new: check_zipworx.asm - added ZipWorx detection<br />
<br />
- new: license_bentleyieg.asm - added Bentley IEG License Service detection<br />
- new: license_crypkeysdk.asm - added CrypKey v7.0 (or newer) detection<br />
- new: license_crypkeysdk.asm - added detection of the CrypKey License Service Installer<br />
- new: license_desawarelicensing.asm - added Desaware Licensing System for .NET Module detection<br />
- new: license_elicense.asm - now detecting on a dll it didn't see before<br />
- new: license_interlok.asm - updated to detect PACE InterLok System File<br />
- new: license_reprise.asm - added Reprise License Manager detection<br />
- new: license_sentinelrms.asm - added SafeNet Sentinel RMS v8.x detection<br />
<br />
- new: dongle_hasp.asm - NetHASP Network Dongles are detected<br />
- new: dongle_hasp.asm - added in detection of the Aladdin HASP SRM Run-time Environment Installer<br />
- new: dongle_ilok.asm - added in iLok USB Hardware Dongle detection<br />
- new: dongle_matrix.asm - added Matrix Dongle detection<br />
- new. dongle_microdog.asm - added SafeNet MicroDog Driver installer detection<br />
- new: dongle_sentinel.asm - added in detection of Rainbow NetSENTiNEL SUPER PRO Dongle<br />
- new: dongle_syncrosoft.asm - added in SyncroSoft USB Dongle detection<br />
<br />
- new: installer_advancedinstaller.asm - added Advanced Installer detection<br />
- new: installer_autoplay_media_studio.asm - added Indigorose - AutoPlay Media Studio<br />
- new: installer_bitrock.asm - added BitRock InstallBuilder Module detection<br />
- new: installer_fenomen.asm - added Fenomen Downloader detection<br />
- new: installer_gamehouse.asm - added GameHouse Installer detection<br />
- new: installer_setupfactory.asm - added detection of Setup Factory v8.x modules<br />
- new: installer_uharcsfx.asm - added UHARC SFX Archive detection<br />
<br />
- improved: check_3plock.asm - added in another generic check<br />
- improved: check_enigmaprotector - now detects on an Enigma version it didn't 'see' before<br />
- improved: check_hexalock.asm - optimized HexaLock detection<br />
- improved: check_laserlok.asm - optimized Laserlok scanning speed<br />
- improved: check_protectdisc.asm - tweaked output<br />
- improved: check_safedisc.asm - optimized Safedisc v1 scanning speed<br />
- improved: check_smarte.asm - added in two new checks<br />
- improved: check_starforce.asm - improved scanning speed<br />
- improved: check_steam.asm - updated detection on another steam variant on assassins creed and r6 vegas<br />
- improved: check_tages.asm - improved detection of the Tages protection driver<br />
- improved: check_vob.asm - added one more generic check<br />
- improved: check_execryptor2.asm - code tweaked to reduce false positives<br />
<br />
- improved: check_alawar.asm - scanning speed optimizations<br />
- improved: check_elefunwrapper.asm - scanning speed optimizations &amp; reports offset / size of virgin executable<br />
- improved: check_popcapdrm.asm - scanning speed optimizations<br />
- improved: check_reflexivearcade.asm - optimized ReflexiveArcade Wrapper detection<br />
<br />
- improved: check_abccryptor.asm - added in a new check<br />
- improved: check_armprotector.asm - added in one more generic check<br />
- improved: check_asdpack.asm - scanning speed optimizations<br />
- improved: check_aspack.asm - scanning speed improvements<br />
- improved: check_asprotect.asm - tweaked version output<br />
- improved: check_atreprotector.asm - added in another generic check<br />
- improved: check_bambam.asm - added in two more checks to tighten detection<br />
- improved: check_beria.asm - improved Beria detection<br />
- improved: check_dalcrypt.asm - added in two new checks<br />
- improved: check_dotfuscator.asm - optimized scanning speed<br />
- improved: check_dotnetprotector.asm - optimized scanning speed<br />
- improved: check_enigmaprotector.asm - added in another generic check<br />
- improved: check_epprotector.asm - code adjusted, made faster<br />
- improved: check_exestealth.asm - optimized scanning speed<br />
- improved: check_ezip.asm - scanning speed optimizations<br />
- improved: check_exestealth.asm - improved scanning speed<br />
- improved: check_gieprotector.asm - optimised the signature scan<br />
- improved: check_kkrunchy.asm - added in detections for old kkrunchy (2003)<br />
- improved: check_mew5.asm - Mew 5 EXE Coder v0.1 detection tweaked<br />
- improved: check_mpress.asm - mpress for dot.net - tweaked detection<br />
- improved: check_mslrh.asm - added in two more generic checks<br />
- improved: check_mucruncher.asm - rewritten MuCruncher detection<br />
- improved: check_mz0ope.asm - added in another check<br />
- improved: check_nidhogg.asm - optimized Nidhogg scanning speed<br />
- improved: check_packitbitch.asm - added in two new checks<br />
- improved: check_polyene.asm - added in more generic checks for PolyEne<br />
- improved: check_punisher.asm - added in three new checks<br />
- improved: check_sevlock.asm - tweaked sevLock detection<br />
- improved: check_simplepack.asm - now detects all the simplepack exe's it didn't detect before<br />
- improved: check_softsentry.asm - added in more checks + optimized scanning speed<br />
- improved: check_spicesnet.asm - added in another check<br />
- improved: check_telock.asm - improved TeLock v1.0 detection<br />
- improved: check_upack.asm - added more detailed version checks, tweaked some detections<br />
- improved: check_upx.asm - fixed possible wrong detection<br />
- improved: check_vbowatch.asm - updated with a better signature<br />
- improved: check_visualprotect.asm - added in one more check<br />
- improved: check_vmprotect.asm - now it detects on a dll it didn't 'see' before<br />
- improved: check_wildtangent.asm - scanning speed optimizations<br />
- improved: check_wlcrypt.asm - optimized WL-Crypt detection<br />
- improved: check_xprotector.asm - added in two heuristic checks<br />
- improved: check_yzpack.asm - tweaked<br />
<br />
- improved: dongle_hasphlenvelope.asm - now detects on wrapped sys files too<br />
- improved: dongle_keylok2.asm - improved Key-Lok II Dongle scan speed<br />
- improved: dongle_marx.asm - added in another check<br />
- improved: dongle_sentinel.asm - detects Sentinel on x64 executables<br />
- improved: dongle_wibu.asm - added in another check<br />
<br />
- improved: minor tweaks for all license detections<br />
- improved: license_crypkeyinstant.asm - improved scanning speed in files wrapped with CrypKey Instant<br />
- improved: license_crypkeysdk.asm - updated / tweaked CrypKey detection<br />
- improved: license_elicense.asm - improved eLicense scanning speed<br />
- improved: license_haspsl.asm - speed up HASP SL Licensing System scans<br />
- improved: license_interlok.asm - scan speed improvements + added in detection for another 'variant' of InterLok<br />
- improved: license_ntitles.asm - scanning speed improvements<br />
<br />
- improved: installer_akinstaller.asm - scanning speed optimizations<br />
- improved: installer_clickteam.asm - improved generic detection<br />
- improved: installer_createinstall.asm - scanning speed optimizations<br />
- improved: installer_gkwaresfx.asm - improved generic detection<br />
- improved: installer_patchwise.asm - now detects a module it did not 'see' before<br />
- improved: installer_rarsfx.asm - updated to handle new winrar sfx<br />
<br />
- bugfix: check_starforce.asm - fixed possible crashbug<br />
- bugfix: check_dotnetguard.asm - fixed non register preservation<br />
- bugfix: check_vmprotect.asm - fixed generic detection<br />
- bugfix: check_forgot.asm - fixed non detection<br />
- bugfix: check_quickpacknt.asm - fixed non-detection bug<br />
- bugfix: check_shrinkwrap.asm - fixed non-detection bug<br />
- bugfix: check_upx.asm - fixed a possible wrong detection<br />
<br />
<br />
<span style="text-decoration: underline;">CD/DVD/Image file/sector scan</span><br />
<br />
- added in SecuROM v7.40 (or newer) detection via sector scan<br />
- some more updates on the iso making code, and the cddvd_api core<br />
- tweaking the cd/dvd dialog portion, now detects and reports errors better, along with better sector calculations<br />
   (will now abort if it detects a css encrypted sector when making an iso)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Laufwerksbuchstaben]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8096</link>
			<pubDate>Sun, 20 Dec 2009 06:23:08 -0500</pubDate>
			<dc:creator>Metzow11</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8096</guid>
			<description><![CDATA[Moin moin,<br />
<br />
da ich leider durch bloßes Umstecken meine HDDs und Opt. Laufwerke nicht so angeordnet bekomme, wie ich es gerne hätte, kam mir der Gedanke die Laufwerke über die Datenträgerverwaltung anders anzuordnen.<br />
Nun würde ich gerne wissen ob das überhaupt ratsam ist.<br />
<br />
Ich frage deshalb, weil ich glaube mal gelesen zu zu haben dass es grade bei Brennern dann zu Problemen kommen könnte.<br />
Insbesondere wenn man SKs machen will.<br />
Wenn ich mich recht erinnere stand dort dass von allen opt. Laufwerken immer der Brenner vor allem anderen opt. Laufwerken kommen muss und sogar auf <span style="font-weight: bold;">D</span> stehen muss.<br />
Stimmt das? Und wenn ja, muss das auch physikalisch so sein?<br />
Oder ist es egal ob der Brenner phsikalisch auf (zB)<span style="font-weight: bold;">F</span> steht und ich per Datenträgerverwaltung auf <span style="font-weight: bold;">D</span> umstelle?<br />
<br />
Info: Das Ganze soll unter XP gemacht werden und alle Laufwerke sind per Sata angeschlossen, laufen aber im Ide Modus.]]></description>
			<content:encoded><![CDATA[Moin moin,<br />
<br />
da ich leider durch bloßes Umstecken meine HDDs und Opt. Laufwerke nicht so angeordnet bekomme, wie ich es gerne hätte, kam mir der Gedanke die Laufwerke über die Datenträgerverwaltung anders anzuordnen.<br />
Nun würde ich gerne wissen ob das überhaupt ratsam ist.<br />
<br />
Ich frage deshalb, weil ich glaube mal gelesen zu zu haben dass es grade bei Brennern dann zu Problemen kommen könnte.<br />
Insbesondere wenn man SKs machen will.<br />
Wenn ich mich recht erinnere stand dort dass von allen opt. Laufwerken immer der Brenner vor allem anderen opt. Laufwerken kommen muss und sogar auf <span style="font-weight: bold;">D</span> stehen muss.<br />
Stimmt das? Und wenn ja, muss das auch physikalisch so sein?<br />
Oder ist es egal ob der Brenner phsikalisch auf (zB)<span style="font-weight: bold;">F</span> steht und ich per Datenträgerverwaltung auf <span style="font-weight: bold;">D</span> umstelle?<br />
<br />
Info: Das Ganze soll unter XP gemacht werden und alle Laufwerke sind per Sata angeschlossen, laufen aber im Ide Modus.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Nancy Drew: Die Legende des Kristallschädels]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8095</link>
			<pubDate>Fri, 11 Dec 2009 21:51:25 -0500</pubDate>
			<dc:creator>cdk</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8095</guid>
			<description><![CDATA[Title: Nancy Drew: Die Legende des Kristallschädels<br />
Version: v1.0<br />
Developer: dtp<br />
Publisher: dtp<br />
Language: german<br />
MediaType: DVD<br />
<br />
Scanning -&gt; D:\Nancy Drew - Die Legende des Kristallschädels\Game.exe<br />
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 5111808 (04E0000h) Byte(s)<br />
[File Heuristics&#93; -&gt; Flag : 00000000000000000000001000100011 (0x00000223)<br />
<span style="font-weight: bold;">[!&#93; Protect DiSC v9.20.0 [Build 0x16324 / 90916&#93; detected!</span><br />
[i&#93; cd/dvd check enabled: yes<br />
[i&#93; trial usage activated : no<br />
- Scan Took : 0.688 Second(s)]]></description>
			<content:encoded><![CDATA[Title: Nancy Drew: Die Legende des Kristallschädels<br />
Version: v1.0<br />
Developer: dtp<br />
Publisher: dtp<br />
Language: german<br />
MediaType: DVD<br />
<br />
Scanning -&gt; D:\Nancy Drew - Die Legende des Kristallschädels\Game.exe<br />
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 5111808 (04E0000h) Byte(s)<br />
[File Heuristics] -&gt; Flag : 00000000000000000000001000100011 (0x00000223)<br />
<span style="font-weight: bold;">[!] Protect DiSC v9.20.0 [Build 0x16324 / 90916] detected!</span><br />
[i] cd/dvd check enabled: yes<br />
[i] trial usage activated : no<br />
- Scan Took : 0.688 Second(s)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wie brenne ich?]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8094</link>
			<pubDate>Fri, 11 Dec 2009 11:11:01 -0500</pubDate>
			<dc:creator>nektus</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8094</guid>
			<description><![CDATA[also ich wollte hier mal fragen wie man pc spiele brennt und den kopierschutz entfernt.Ich habe Alcohol120%(1.9.8) und wollte mal crysis brennen weiß aber nicht wie man das richtig macht. könnte mir hie rmal jemand eine eine schöne anleitung allgemein oder für das besispiel geben?<br />
<br />
mfg nektus]]></description>
			<content:encoded><![CDATA[also ich wollte hier mal fragen wie man pc spiele brennt und den kopierschutz entfernt.Ich habe Alcohol120%(1.9.8) und wollte mal crysis brennen weiß aber nicht wie man das richtig macht. könnte mir hie rmal jemand eine eine schöne anleitung allgemein oder für das besispiel geben?<br />
<br />
mfg nektus]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tales of Monkey Island - Episode 105 - Rise of the Pirate God]]></title>
			<link>http://copybase.org/forum/showthread.php?tid=8093</link>
			<pubDate>Wed, 09 Dec 2009 07:39:04 -0500</pubDate>
			<dc:creator>cdk</dc:creator>
			<guid isPermaLink="false">http://copybase.org/forum/showthread.php?tid=8093</guid>
			<description><![CDATA[Title: Tales of Monkey Island - Episode 105 - Rise of the Pirate God<br />
Version: v1.0<br />
Developer: Telltale Games<br />
Publisher: Telltale Games<br />
Language: english<br />
MediaType: Digital Download<br />
<br />
Scanning -&gt; D:\Tales of Monkey Island\Rise of the Pirate God\MonkeyIsland105.exe<br />
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 14218040 (0D8F338h) Byte(s)<br />
-&gt; File Appears to be Digitally Signed @ Offset 0D8E000h, size : 01338h / 04920 byte(s)<br />
[File Heuristics&#93; -&gt; Flag : 00000000000000000000000000000101 (0x00000005)<br />
<span style="font-weight: bold;">[!&#93; SecuROM Detected - Version 07.41.0004</span><br />
[CompilerDetect&#93; -&gt; Visual C/C++<br />
- Scan Took : 0.376 Second(s)<br />
<br />
+ Telltale Activation]]></description>
			<content:encoded><![CDATA[Title: Tales of Monkey Island - Episode 105 - Rise of the Pirate God<br />
Version: v1.0<br />
Developer: Telltale Games<br />
Publisher: Telltale Games<br />
Language: english<br />
MediaType: Digital Download<br />
<br />
Scanning -&gt; D:\Tales of Monkey Island\Rise of the Pirate God\MonkeyIsland105.exe<br />
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 14218040 (0D8F338h) Byte(s)<br />
-&gt; File Appears to be Digitally Signed @ Offset 0D8E000h, size : 01338h / 04920 byte(s)<br />
[File Heuristics] -&gt; Flag : 00000000000000000000000000000101 (0x00000005)<br />
<span style="font-weight: bold;">[!] SecuROM Detected - Version 07.41.0004</span><br />
[CompilerDetect] -&gt; Visual C/C++<br />
- Scan Took : 0.376 Second(s)<br />
<br />
+ Telltale Activation]]></content:encoded>
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